Land Devestator
So since I’m in a bit of conflict over some cards in this idea of a deck. The basic idea is to blow up as many lands in play as possible, including my own. To counter act my own loss of lands, I’m playing Crucible, but I’m just wondering if Avalanche Riders have a place in the deck or not. The best option to take out of the deck is the 2 Reality Acid for Avalanche Riders. Acid is there for annoying enchantments, artifacts, huge creatures, or other lands. Help me out guys, looking at you Brainasium and Nick the Nerd.
Land Devestator
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3 Terramorphic Expanse
3 Gemstone Mine
7 Mountain
7 Island
3 Plains
4 Boros Signet
3 Crucible of Worlds
4 Stone Rain
3 Boom//Bust
3 Raze
4 Electrolyze
2 Reality Acid
4 Mana Tithe
2 Compulsive Research
3 Numot the Devestator
3 Lightning Angel
3 Shivan Wumpus

no feldon’s cane?
boooooring.
Why would you run Feldon’s Cane…it is pointless in the deck…
Anywho…well first of all, if you are trying to blow up lands you are using the wrong colors. Red, and black are the colors you need…now I realize that you want to run the Dragon…but it just doesn’t work out well…its nice to have blue there for card draw…and white for countermagic(WTF Wizards….i should never say that ever!!!) Anyway…black has card draw and can help with one thing your deck lacks…spot removal. If you still want to persue this direction shoot me an e-mail with the deck and thought on why cards are in the deck and i will see what i can do. But the deck would be better black/red.
#1) you’re obsessed with spot removal.
#2) i play feldon’s cane in everything…its a joke
Spot removal wins games…and in multiplayer it keeps you alive.
(and i am aware it was a joke)